﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;

namespace AwesomeDraughts
{
    public partial class AwesomeDraughts : Form
    {

        public AwesomeDraughts()
        {
            InitializeComponent();
        }

        private void Form1_Load(object sender, EventArgs e)
        {

        }

        private void NewGame_Click(object sender, EventArgs e)
        {
            Game form = new Game(this);
            this.Hide();
            form.Show();
        }

        private void Settings_Click(object sender, EventArgs e)
        {
            Settings form = new Settings(this);
            this.Hide();
            form.Show();
        }

        private void Rules_Click(object sender, EventArgs e)
        {
            Rules form = new Rules(this);
            this.Hide();
            form.Show();
        }

        private void About_Click(object sender, EventArgs e)
        {

        }

        private void Exit_Click(object sender, EventArgs e)
        {
            this.Close();
        }

        private void Draughts_Click(object sender, EventArgs e)
        {

        }

    }
}
